03 March, 2010

What Clash tells us about tournament scheduling

So at the Clash tournament at West Valley College last weekend, we lost power after the first round on day two of competition. That meant that the entire tournament had to be postponed for a day due to liability issues. So by the last day of the tournament, we'd only completed three preliminary rounds total, and had three prelims & three outrounds to get through in one day. That's just TP. LD had at least as many prelims left & even more outrounds. And we did it! Tab somehow managed to have matchings for every round. Sure, the day of competition started early & ended later than would be desirable, but we got all the rounds in. I think this proves pretty conclusively that if they have to be, tournaments can be run on tight schedules.

5 comments:

  1. Well, don't forget: Judges were not as hard as they normally were to find b/c everyone knew that if they wanted to get home before church, then they were going to have to judge rounds...

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  2. Good point. But a lot of the speed had to do with tab, not judge recruiting.

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  3. Man, our region wouldn't be able to do that. At Region 6's latest tourney, we ran two hours behind because we were short seventy-five judges.

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